Senior Gameplay Animator

May 7

🏡 Remote – New York

Apply Now

Loading...

Demiurge Studios

Careers, not jobs. Apply today, and let us dedicate ourselves to getting your career to the next level.

mobile gaming • console games • multiplayer

51 - 200

Description

• Support, collaborate, and innovate solutions to improve gameplay readability, storytelling and design mechanics using animation with lean direction and support • A strong understanding of authoring and implementing key-frame animation for characters, creatures, and other assets • A gameplay-first focus. The ability to rapidly prototype and iterate on an animation to get the perfect gameplay feel • Created and maintained animation workflows, pipelines, and processes for action games (preferably shooters) using Maya/Max/Motion Builder, and implemented them in Unreal • 3+ years game industry employment and at least 1+ shipped titles. We’d love to see your portfolio! • A knack for creating and maintaining animation documentation • A desire to share your techniques and mentor folks

Requirements

• Experience setting up character and facial rigging • Unreal expertise including anim blueprints, montages, and overall animation workflow • Excellent interpersonal, written and oral communication skills • Eager to try new tools and tech such as local mo-cap and the latest Unreal tech • Self-starter with an entrepreneurial mindset and the ability to operate within an agile, fast-paced, and sometimes ambiguous environment

Benefits

• Relocation assistance may be available • Remote work within the United States may be available

Apply Now
Built by Lior Neu-ner. I'd love to hear your feedback — Get in touch via DM or lior@techjobsnewyorkcity.com